Tesla Model S Steering Wheel Will Work Using Steer By Wire

By Henry Farkas

By now, all the Tesla fans who frequent this site have seen the pictures of the steering yoke on the refreshed Model S. It’s similar in shape to the steering yokes on airplanes. Of course, nobody thinks that the refreshed Model S can fly so there’s no indication that pushing forward on the Model S yoke will make the nose of the Tesla point downward or that pulling back on the yoke will make the nose of the Tesla point upward. That sort of thing is strictly for airplanes.

Tesla Model S Yoke Steering Wheel

There’s a reason that steering wheels on cars are round, or nearly round. That reason is that in tight spaces, you sometimes need to turn the wheel more than 180 degrees in order to make the front wheels get all the way to the left or to the right. This is a leftover from when cars sometimes came without power steering. For those of you old enough to remember that long ago time, parking without power steering was a bit more work than we wanted to do. There was more mechanical advantage, and thus less force required, to turn the wheel all the way to the stop if the amount you had to turn the wheel was more than 180 degrees. In order to do that, you had to go hand over hand, and it was helpful if the rim of the steering wheel was pretty much in the same place no matter where the front wheels of the car was facing because when you’re looking out the rear window of the car, you can’t keep track of where the rim of the steering wheel happens to be.

So I started thinking about how Tesla could deal with issues like this now that they’re putting the yoke steering on the Model S. I’d have dropped this essay a week ago if I’d been able to figure it out, but I was unable. Today, I decided to consult the Oracle of YouTube to get an answer. The trouble with consulting YouTube is that some of the people who put up videos aren’t any smarter than I am. I checked out a few of those videos. One had a guy who put a model of a yoke on his regular steering wheel and tried to steer with just that part of the wheel. He could, but it didn’t tell me anything about what the engineers at Tesla were probably thinking. Another guy actually used a hacksaw on his steering wheel to make it into a yoke. He could steer, but that was also not enlightening. Finally, I found a YouTube video that gave a theory that I could get behind.

To me, a steering yoke makes sense only if you don’t need to turn the yoke any more than ninety degrees in either direction, just the way it is in an airplane. That way, there’s no hand-over-hand movement when you’re not looking at the steering wheel. I was stumped by this because steering would be too quick at highway speeds. There are already collisions when someone jerks the steering wheel too hard. These would be more frequent if the steering was so sensitive to slight movements.

The video gives the answer. What you don’t see in the pictures of the yoke steering are pictures of the steering mechanism. Now remember, the person who made this video is theorizing. I’m writing about the video because I believe his theory is correct. The person who made the video goes by the moniker, TenXchange.

Here’s the theory. Tesla is eliminating the traditional rack and pinion steering in which the steering wheel is physically connected to the steering mechanism by a stiff rod. Instead, the steering yoke is electrically connected to the steering mechanism, a steer-by-wire system. That’s helpful for two reasons.

First, there can be a variable steering ratio. When you’re going fast, on the highway, steering the car is less sensitive so a quick jerk on the wheel will make your car point in the direction you want to go, but it won’t send the car into an uncontrolled skid. When you’re going slow, and parking the car, you won’t need to turn the yoke very far to get the wheels in the direction you want them to go, and you won’t need all that hand-over-hand motion of the steering wheel to get the car parked. In between, on city streets when you’re not going as fast, the steering ratio can be more sensitive than on the highway but less sensitive than when parking.

Steer by wire diagram

The second reason for having steer-by-wire according to TenXchange is that there will come a time when your Tesla with FSD will actually be autonomous. You may want to send your car out to work as a taxi for you while you stay home and do something else, or you might just want your car to be your chauffeur while you do something else besides driving. I have to say that even though I paid for FSD when I bought my Tesla a year or so ago, I’ll be surprised if this happens in my lifetime. Anyway, if actual FSD does come to pass, and if my car is a much safer driver than most human beings, then I wouldn’t want a human being to be able to take over the driving by just turning the steering wheel or tapping the brake. That could cause an accident.

My car won’t ever have steer by wire or brake by wire since it doesn’t have those things now, and I doubt that Elon Musk is going to recall half a million Teslas with FSD in order to convert them to steer-by-wire and brake-by-wire. But the newer cars, the ones with yoke steering, may well have those features.

Tesla has an event to release the first redesigned Model S cars to owners on June 3rd.

Tesla Intel Atom (MCU 2) and AMD Ryzen (MCU 3): Feature Differences and How to Tell What You Have

By Karan Singh
DirtyTesla

Tesla vehicles are equipped with two main computer systems: the MCU (Media Control Unit), which is responsible for entertainment and display functions, and the Autopilot/FSD Unit, often referred to as the FSD Computer.

Both of these systems have evolved over the years, and they’re commonly referred to by their generation. For example, MCU 2 refers to the second generation of the Media Control Unit. Similarly, the FSD computer is identified by its generation, often called Hardware 3 or Hardware 4, when referring to the third and fourth-generation hardware. More recently, Tesla has started referring to the FSD Computer as AI3 and AI4, but you’ll still hear the older terms used interchangeably.

These two systems are separate and they’re not upgraded at the same time, meaning it’s possible to have a vehicle with MCU 2 and FSD Hardware 3 or MCU 3 with Hardware 3. Some vehicles even feature MCU 1 alongside Hardware 3.

The MCU is not involved with Autopilot or FSD functions—it’s purely for infotainment and in-vehicle features such as vehicle visualization, gaming, maps, and entertainment. It doesn’t impact the capabilities or limitations of Tesla’s autonomous driving systems.

MCU 1 - NVIDIA Tegra 3

MCU 1 was the first media control unit to be introduced in Tesla vehicles, starting back in 2012. This system was used in the Model S and Model X until about April 2018, when Tesla began transitioning to MCU 2.

By the time the Model 3 launched in late 2017, it already included MCU 2. To keep legacy vehicles up to date, Tesla offers an infotainment retrofit that upgrades MCU 1 to MCU 2, which helps make the infotainment unit much more responsive and adds a variety of newer features. Tesla continues to support vehicles with MCU 1, although upgrades are much further apart. In 2024, Tesla added Automatic Emergency Braking (AEB) improvements to vehicles with MCU 1 and even support for FSD V12.3.6 (FSD HW3 required).

Period Offered: 2012 through April 2018

Upgrade: Available as a paid upgrade for Model S and Model X vehicles to go from MCU 1 to MCU 2.

MCU 2 - Intel Atom

The launch of the Model 3 introduced MCU 2, which ran on Intel’s Atom mobile processor. While the Intel Atom was capable at the time, it’s now considered outdated compared to modern standards. As Tesla continues to roll out new features, the limitations of the Atom processor have become more apparent.

There is a notable list of features that are unavailable to vehicles with MCU 2. Although Tesla has optimized software to improve compatibility, not all features have been made accessible to these vehicles.

Period Offered: MCU 2 was offered in 2017 (Model 3) through 2022 (availability differs based on region and model).

Upgrade: As of now, Tesla has not offered an upgrade path or retrofit to transition from MCU 2 to MCU 3, and they’re unlikely to do so.

MCU 3 - AMD Ryzen

In December 2021, Tesla began shipping vehicles with MCU 3, powered by AMD’s Ryzen processor. The first vehicles to feature MCU 3 were the refreshed Model S and Model X, which debuted in 2021. Shortly after, Model 3s and Model Ys were also equipped with MCU 3, and today, all Tesla vehicles, including the Cybertruck, come standard with MCU 3.

This MCU is now the most widely used on the road and is Tesla’s most advanced infotainment processor. It supports impressive 3D visualizations, allows improved gaming on the center touchscreen (and rear screens in equipped vehicles), and offers a host of other capabilities. MCU 3 is also the most feature-complete version, with new features being designed for it first and then backported to MCU 2 or MCU 1 when possible.

Period Offered: The first MCU 3 vehicles were released in December 2021 and is current through today.

Upgrade: MCU 3 is the most current infotainment unit that Tesla offers.

Features Missing on MCU 2 (Intel Atom)

High-fidelity park assist is limited to vehicles with MCU 3
High-fidelity park assist is limited to vehicles with MCU 3
Not a Tesla App

While Tesla does its best to continue to support MCU 2, there is a growing difference between the features available on a vehicle with an Intel Atom infotainment unit and one with the AMD Ryzen processor.

Feature

MCU 2

MCU 3

Games / Arcade

⚠️ Limited Games*

✅ Additional Games**

Parked View

⚠️ Split screen visualization with vehicle on left and map on right

✅ Full-screen Parked Viz - Shadows, Sun Reflections, Shadows

Vehicle Visualizations 

⚠️ Some limitations, such as non-transparent glass

✅ Improved visualizations

Full-Screen FSD Visualization

⚠️ Only Available in North America

✅ Available in All Regions

Zoom Meetings

❌ Not Available

✅ Available

High Fidelity Park Assist

⚠️ Top-Down Visualization Only

✅ Full 3D Visualization

Autopark Visualizations (video)

⚠️ Top-Down Visualization Only

✅ 3D Visualization

Improved UI for Display Modules - Media, Next Turn, Trip Planner

⚠️ Solid Color/Semi-Transparent

✅ Transparency + Background Blur for Display Modules

*Many recent game additions are available to MCU 3 only, including the ever-popular Vampire Survivors and Castle Doombad. Only certain Model S and Model X vehicles include a GPU and the ability to play games on Steam.

**Atari Games were removed from MCU 3 vehicles due to Emulator Licensing issues.

How to Tell - Intel or AMD

Identifying which MCU your vehicle has is straightforward. Simply go to Vehicle Options > Software > Additional Vehicle Information.

In the interface, you’ll find details about whether your vehicle is equipped with an Intel Atom (MCU 2) or AMD Ryzen processor (MCU 3).

MCU 4?

It’s been more than three years since Tesla introduced the AMD Ryzen-powered MCU. Despite advancements, including the transition from FSD Hardware 3 to AI4—and eventually AI5—there’s been no indication of an MCU 4 on the horizon.

The Ryzen processor’s impressive capabilities make it a solid choice for infotainment, and it’s well-suited to serve until there’s another big leap in CPU performance.

While Tesla will upgrade to MCU 4 at some point, it doesn’t seem imminent. Some may argue that Tesla transitioned to MCU 3 too late, leaving vehicles just a few years old feeling outdated. It’s possible Tesla might choose to introduce MCU 4 ahead of the need for more processing power, ensuring that older vehicles can continue to benefit from new software features in the future.

Tesla Expected to Add Turn Signal Stalk Back to Model 3

By Karan Singh
Not a Tesla App

Following the surprising return of the turn signal stalk on the refreshed Model Y, reliable Tesla source Chris Zheng has indicated that the Model 3 will also be receiving a turn stalk. While it initially seems surprising, Tesla mentioned that after receiving lots of customer feedback, there is a lot of demand for the return of the stalk.

For those who appreciate the newer turn signal buttons on vehicles like the Cybertruck, this might come as a surprise. However, the Model 3 and Model Y are designed for the average driver transitioning from a traditional vehicle, making the removal of the turn signal stalk an unexpected and potentially disappointing change.

Turn Stalk

In a conversation during the latest episode of Jay Leno’s Garage, Tesla’s VP of Vehicle Engineering, Lars Moravy, mentioned that Tesla works to remove superfluous parts. In this case, they removed one part too many - and are now bringing back the turn signal stalk.

The updated stalk on the refreshed Model Y is a simplified version of the current Model Y stalk. It doesn’t include multi-stage turn signals (short three flashes versus staying), buttons, or other features. Pure and simple - it is utilized for signaling left and right. The rest of the functions of a traditional stalk remain either on the wheel or on the screen.

Lack of Right ‘Shifter’ Stalk

Tesla has no intent to bring back the right stalk, which is traditionally used to shift the vehicle from Drive to Reverse and Park in Teslas. It’s also used to activate Autopilot. The shifting functionality will remain on-screen or available via the backup by tapping the buttons on the ceiling near the hazards button. Shifting via the dash is intuitive and convenient once you get used to it - and with AutoShift hopefully coming out of Beta sometime soon, this could get even better.

Autopilot activation will remain with a button on the steering wheel. While a vehicle with a single stalk may look a little odd at first, Lars mentioned that Tesla didn’t receive many complaints about shifting or Autopilot use.

Retrofit

Not a Tesla App

We haven’t heard anything about retrofitting the 2024+ Model 3s with the turn signal stalk at this point. However, we imagine this may be a possibility in the future.

However, we can recommend using the wireless Enhauto’s S3XY Stalks if you want to bring a single or dual stalks back to your refreshed Model 3 and don’t want to wait for an official retrofit to arrive. They’re easy to install, well-designed, and reliable.

Other Models

The big question now is: will Tesla bring back the turn signal stalk for its other models? It’s possible, but we doubt it. The Model S and Model X, especially with the Yoke, feel more natural without a stalk, and the button-based signals suit their design. While a stalk might occasionally be useful—like signaling in and out of a roundabout—any future refresh of the S or X would likely include steer-by-wire instead.

On the Cybertruck, the absence of a stalk goes unnoticed, thanks to steer-by-wire, as the squircle steering wheel is never in an awkward position. After thousands of kilometers of daily driving, including plenty of roundabouts, the author can confidently say the signal stalk isn’t missed at all. In fact, the turn signal buttons feel more intuitive, given how the Cybertruck handles.

That said, could Tesla offer signal stalks as an option for those who prefer them? It’s not out of the question. We’ll keep you updated, but in the meantime, let us know—do you prefer turn signal buttons or a traditional stalk?

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