Tesla v11 software has huge UI update with drag strip and quick controls

By Nuno Cristovao

Over the past few years Tesla has released a major version of their car's software every year (v10 update, v9 update). This year we have been anticipating version 11. Elon Musk has teased it several times and has said that it will include features we've been wanting and features we didn't know we wanted.

The past few Tesla releases have been unusual and have only contained minor changes and bug fixes as Tesla appears to be keeping features in v11 hidden.

The anticipation has been building and now it looks like v11 has been leaked on a redesigned Model S test vehicle.

A major focus of this release appears to be personalization. When examining the UI, a lot of the elements appear to be customizable, where a user could possibly choose which icons or apps they'd like to show up. Elon Musk has previously tweeted that Tesla would allow multiple layouts in the future. He could have been hinting at these features in v11.

In the first image we can see this new tile-like interface, where you will presumingly be able to select which tiles you'd like to appear. For example, you may choose to have Music, Car Visualizations, Maps, Calendar, Energy Graph and many others. It'll be interesting to see how many choices Tesla really offers here and how they adapt this to other vehicles.

When we take a closer look at the bottom bar which normally houses a consistent car navigation and is the main way to get to climate controls, seat heaters and other apps, it looks like this will also become customizable. From the image we can see that the nav no longer takes up the full width of the screen and that in this image the seat heaters are right next to one another, which is very different from what Tesla has offered in the past.

There are now many apps and features in Tesla vehicles where some of them now require multiple taps to get to, and making this navigation customizable makes a lot of sense. For example if a user relies on the Phone app heavily, they will now be able to access it with one-tap instead of two. Like-wise, if you don't live in a cold climate, it's almost silly to have seat heaters and the rear window defroster take up multiple spaces in this prime real estate area.

We have recently seen buttons removed or moved around in recent updates. One such example is that the Voice Commands button has been removed and is currently only accessible through the buttons on the steering wheel, leaving the passenger without a way to use voice commands. We expect this button to return with v11.

The former top strip which contained car information and quick actions such as the time, Bluetooth, HomeLink and other functions have been moved and appear as a vertical strip on the left side of the screen.

It looks like right beneath this, we will see another big feature which appears to be a "Quick Menu," which will allow you to access the car's most often used features. Upon tapping it you will be presented with quick-function buttons such as lock car, open frunk, open glove box, display brightness, mirror and steering wheel adjustments and others.

Some of these features were fairly accessible before, but others required digging through the Car Controls menu, so this should make changing some settings much quicker. There doesn't appear to be a clear indication in this menu, but given the same square tile-like buttons, we would also expect these tiles to be customizable.

We also get a quick-peek at some of the other car menus. It looks like this particular version of the car (remember this is a refreshed Model S, but unclear whether it's Plaid or not), will also feature a "Drag Strip Mode." It's not clear which models this will apply to but it appears to be a new launch control system.

Continuing looking at this menu, a few other things stick out. We can see there is an option for "Smart Shift," which will allow the car to shift into drive or reverse for you. We knew this feature would be included in the refreshed Model S / X, but it's certainly possible that Tesla will bring this feature to all existing AP 2+ vehicles. We wouldn't necessarily expect it, but it's certainly possible. We also recently discovered how this feature will work.

We also see that there is a new option to turn on/off "Media on Drive," which gives you control whether you'd like the media player to automatically open when you put the car into drive.

The menu on the left looks very familiar with some minor changes. We no longer have the Quick Settings option at the top, which the Quick Menu from the home screen seems to have replaced. We also see a new "Trips," tab, which could be for more precise navigation settings, and possibly allowing for multi-stop destinations (way-points), which Elon Musk said was coming last September.

There are sure to be many more features included in this huge v11 release, but these are the major features we can see looking through these few images.

Some of these features will be slightly different on other vehicles as Tesla has to adapt them to work on a vertical screen for previous Model S / X vehicles and also make adjustments for the Model 3 / Y which need to include car visualizations on the main display.

We are all super excited for this highly anticipated release which appears to focus heavily on personalization.

In 2019 Tesla released v10, which included many new features such as Tesla Theater and many others. You can view the full list of v10 features here. The year before Tesla released v9 that contained major updates such as Navigate on Autopilot, Dashcam and many others as well.

From what we have seen so far, v11 appears to be just a feature packed. We can not wait.

Tesla update v11
Tesla software v11

Update: Tesla released v11 of their software and many other new features in the 2021 Holiday Update. The holiday update was released with version 2021.44.25.

Tesla Increases Price of Model S; Starts Offering Free Lifetime Supercharging

By Karan Singh
Not a Tesla App

For the first time in quite a while, Tesla has increased the price of one of its vehicle offerings. The Model S Long Range and the Model S Plaid have both received a hefty price increase. However, not all is bad - as Tesla also added a new benefit for buyers.

Price Increase

The price increase for the Model S is $5,000 - currently only in the United States. This price increase will likely impact other markets, including Canada, in the coming days.

The Model S Long Range now starts at $79,990, while the Model S Plaid now starts at $94,990. The Model S and Model X now have the same starting price. Interestingly, that’s also the same pricing point for the Cybertruck AWD and Cyberbeast Trimotor non-Foundation Series. 

The vehicle configuration does not appear to have changed, so the new pricing is simply an increase rather than the addition or removal of features. Tesla previously cut the price of the Model S and Model X by 15% in 2023, so this could simply be an adjustment to ensure that the vehicle pricing stays in line with inflation and other factors.

Free Lifetime Supercharging

For those on the fence about ordering a Model S, Tesla has brought back Free Lifetime Supercharging when you order a new Model S on or after December 13, 2024. As always, Free Lifetime Supercharging is restricted to the buyer’s Tesla account and to that specific vehicle. It cannot be transferred to another vehicle or another owner after ownership transfer. It’s worth noting, that it also doesn’t exclude the owner from receiving Supercharger idle fees or congestion fees. There is currently no end date for this promotion.

There are currently no changes to the Model X, neither a price increase nor the addition of Lifetime Superchargering. However, when Tesla makes changes to one of their premium vehicles, it usually affects the other one as well. So be on the lookout for potential changes to the Model X offering in the coming days.

We’ve seen Tesla value Lifetime Supercharging at $5,000, so this falls in line with the price increase we’re seeing. It’s possible that Tesla will begin to bring back Lifetime Supercharging as a perk for buying into their more premium Model S and Model X cars, or this could be another temporary promotion to get buyers who are on the fence to go ahead and make their purchase while this promotion lasts.

Tesla’s Optimus Robot Learns to Walk Without Vision [VIDEO]

By Karan Singh
Optimus Falls - but catches itself!
Optimus Falls - but catches itself!
Not a Tesla App

Tesla recently showed off a demo of Optimus, its humanoid robot, walking around in moderately challenging terrain—not on a flat surface but on dirt and slopes. These things can be difficult for a humanoid robot, especially during the training cycle.

A Look Behind the Curtain

Most interestingly, Milan Kovac, VP of Engineering for Optimus, clarified what it takes to get Optimus to this stage. Let’s break down what he said.

Optimus is Blind

Optimus is getting seriously good at walking now - it can keep its balance over uneven ground - even while walking blind. Tesla is currently using just the sensors, all powered by a neural net running on the embedded computer. 

Essentially, Tesla is building Optimus from the ground up, relying on as much additional data as possible while it trains vision. This is similar to how they train FSD on vehicles, using LiDAR rigs to validate the vision system’s accuracy. While Optimus doesn’t have LiDAR, it relies on all those other sensors on board, many of which will likely become simplified as vision takes over as the primary sensor.

Today, Optimus is walking blind, but it’s able to react almost instantly to changes in the terrain underneath it, even if it falls or slips. 

What’s Next?

Next up, Tesla AI will be adding vision to Optimus - helping complete the neural net. Remember, Optimus runs on the same overall AI stack as FSD - in fact, Optimus uses an FSD computer and an offshoot of the FSD stack for vision-based tasks.

Milan mentions they’re planning on adding vision to help the robot plan ahead and improve its walking gait. While the zombie shuffle is iconic and a little bit amusing, getting humanoid robots to walk like humans is actually difficult.

There’s plenty more, too - including better responsiveness to velocity and direction commands and learning to fall and stand back up. Falling while protecting yourself to minimize damage is something natural to humans - but not exactly natural to something like a robot. Training it to do so is essential in keeping the robot, the environment around it, and the people it is interacting with safe.

We’re excited to see what’s coming with Optimus next because it is already getting started in some fashion in Tesla’s factories.

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